#8Weekgame – 5th Week Update

Firstly, apologies for the delay in missing the last two weeks posts. The festive season (plus dayz) has eaten into my time. This hasn’t stopped out developers though, so here is the update. Peter Lamb Peter’s Uprising is coming along nicely. Peter has managed to revise his camera class as well as his rendering engine. Also a […]

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#8Weekgame – 2nd Week Update

  The 2nd week is now upon us and the contenders have been busy dev’s! Plus we now have the 8weekgame Counter ticking down as we speak (Thank you Shawson), check it out. I wanted us to use the official site more, but we seem ti be focusing our efforts on Facebook, which is fine for now. In the […]

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#8Weekgame – 1st Week Update

  So apart from Project Personal I’m also organizing a Indie “Make a Game” competition 8Weekgame. As the name suggests, it is make a game in 8 weeks, using XNA oe Monogame for the PC or Javascript and HTML5 for browsers. Historically this competition has been a closed affair with only the voting open to the general public. This year […]

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#DDD10 – My Ramblings

This post is a little late as DDD10 was on the 1st September, but I have been extremely busy #cough# attending Gaga concerts and working late. (Yes I’m a big Gaga fan, what of it! :0) ) For anyone that doesn’t know, “DDD” simply means DeveloperDeveloperDeveloper and are community events which are (at the moment) free to the community […]

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My OpenSource Update

Hi Everyone, Just a quick update on the following Open Source Projects i contribute to: MvcImage – Now has been released as Stable Release. I’ve removed the Bradaz.OpenSource Project reference and updated the project to use a reference to the assembly dll instead. Bradaz Utilities – I’ve released the Bradaz.OpenSource project on Codeplex. It includes the following.  Stream class to help handle common […]

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